move the room with energizers
Tools to inject energy into the process, get people moving, and have fun.
In the age of digital, we still use analogue tools for meetings and workshops, with blank canvases like whiteboards, flip charts and notebooks as the rule. Why start from zero every time? Instead, MethodKit has collected the most important bits and pieces to get you started, and to further develop your ideas. A framework that allows creativity. What you create is up to you. MethodKit for Team Development is an analogue tool designed to help you structure and organise your teamwork for greater effectiveness, creativity and results. Built around a versatile set of cards, the kit can be used in a range of ways, from project kick-off workshops, to team reflections, coaching sessions and more.
MethodKit is an analogue tool for meetings and workshops or even individual idea development. The cards are flexible frameworks where each card represents a different perspective Examples could be: goals, team, budget, roles & responsibilities.
There are no rules or right amount of players for the MethodKit decks.
Arrange the cards to define and structure your thoughts around them. Use them for discussing, planning and organizing. They are building-blocks that create visual overview of your project or team, to realize what needs to be prioritized and what is missing. They can be used for idea development, coaching sessions, client meetings, in workshops and to facilitate meetings.
Use the various techniques below individually or in combination together with your team.
Sorting is a convenient way of making decisions or selecting ideas. Things fall into one of the two categories. Something that can be used to for example understand…
Use the cards as headlines for sorting your thoughts and ideas. Post a selection of cards on the wall and co-create lists under each card.
Place the cards on a table/wall. Decide which ones are important. If you are a group, let everyone pick one or more cards and add to the “What we need to talk about” section.
Use post-it notes to cluster your ideas around different cards on a table, wall or whiteboard. Discuss how they relate to each other, draw arrows or place them accordingly, in a mind-map fashion.
ALIGN THE GROUP
Discuss the importance of different things. Place the cards you don’t agree on in-between the unimportant and important group.
Create a visual timeline on the wall representing a project or period of work for the team. Decide when to focus on what by arranging selected cards on the timeline.
IDOARRT is a simple tool to support you to lead an effective meeting or group process by setting out clear purpose, structure and goals at the very beginning. It aims to enable all participants to understand every aspect of the meeting or process, which creates the security of a common ground to start from. The acronym stands for Intention, Desired Outcome, Agenda, Rules, Roles and Responsibilities and Time.
A short activity to run early in a program, focused on sharing fears, anxieties and uncertainties related to the program theme. The purpose is to create openness within a group. The stinky fish is a metaphor for "that thing that you carry around but don’t like to talk about; but the longer you hide it, the stinkier it gets." By putting stinky fish (fears and anxieties) on the table, participants begin to relate to each other, become more comfortable sharing, and identify a clear area for development and learning.
A team-building activity in which a group is challenged to physically support one another in an endeavor to move from one end of a space to another. It requires working together creatively and strategically in order to solve a practical, physical problem. It tends to emphasize group communication, cooperation, leadership and membership, patience and problem-solving.
When remote work plans are put in place they tend to focus primarily on the technical side of supporting individuals. However, we believe an equally important part of working remotely is redesigning all those in-person interactions for a greater digital experience. Based on our capability of designing many remote experiences and training over 10,000 remote leaders, we have selected some of our top tips and tools, for successful online collaboration and facilitation. We have created the Remote Toolbox: Solo + Team Online Collaboration and we will continue to add tools to this toolbox so please come back and visit regularly.
The purpose of this simple exercise is to demonstrate three key principles useful for creativity and idea generation: quantity is a condition for quality; building on the ideas of others; the ideas we come up with are usually all the same. The format is simple, with small groups standing and drawing apples. At the end of the exercise the whole group reflects and draws out learnings and reflections.
This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.