move the room with energizers
Tools to inject energy into the process, get people moving, and have fun.
A resource kit you can use to apply creative collaboration and unleash potential in your team or organization.
Tools to inject energy into the process, get people moving, and have fun.
Tools to unleash creativity, discover valuable insights, and develop new products and services.
Tools for personal development, reflection, self-awareness and how to integrate learning and grow.
Tools focused on implementation, and driving and supporting change in organizations.
Tools to build effective teams - foster trust and openness for better collaboration.
Mash-ups is a collaborative idea generation method in which participants come up with innovative concepts by combining different elements together. In a first step, participants brainstorm around different areas, such as technologies, human needs, and existing services. In a second step, they rapidly combine elements from those areas to create new, fun and innovative concepts. Mash-ups demonstrates how fast and easy it can be to come up with innovative ideas.
First brainstorm: Ask the whole group to brainstorm around the areas of:
Spend 3 minutes brainstorming around each area. Have participants write one idea per post-it. Make the brainstorm active and fast-paced. Have participants call-out each idea as they place it up on the wall. By the end of the brainstorming there should be three large clusters of post-its on the wall, one for each area. The more the better!
The three areas above can be adapted for different contexts. For example SOURCES OF DATA (e.g. health records, subway timetables, census data) or GLOBAL CHALLENGES (e.g. climate change, income inequality, obesity) can be added to give another dimension to the exercise.
Mashups: Organize participants into small groups of 3 - 5. Explain that they will have 12 minutes to come up with as many mash-up concepts as they can.
A mash-up concept consists of 2 or more elements from the wall combined together to create a new concept.
For each mash-up that a team creates, they must give the concept a catchy name and capture it on an A4 paper. The A4 should include: the elements that combine to make the new concept (e.g. iPads + Doing Laundry + Paypal) and the name of the concept (eg. Launderfy).
Facilitator note: During these 12 minutes, put on upbeat music and encourage the participants to be on their feet, active, and working quickly. Every few minutes, all out the number of minutes left to increase the feeling of fast-pace.
Presentations: Once the time has elapsed, have each small group present their mash-up concepts back to the rest of the group. Put up all the ideas on the wall to visually display the volume of concepts generated.
Here, emphasize the volume of ideas created in the short amount of time.
(Optional) Develop: A final optional step is to have participants choose their favorite and/or most feasible mash-up concept and develop it further for 30 minutes, exploring the details of the concept, its functionality and a business model. Each team uses one flipchart paper to visualize the concept and then present it back to the rest of the group.
Debrief the experience, by inviting participants to reflect on questions such as:
The purpose of this simple exercise is to demonstrate three key principles useful for creativity and idea generation: quantity is a condition for quality; building on the ideas of others; the ideas we come up with are usually all the same. The format is simple, with small groups standing and drawing apples. At the end of the exercise the whole group reflects and draws out learnings and reflections.
IDOARRT is a simple tool to support you to lead an effective meeting or group process by setting out clear purpose, structure and goals at the very beginning. It aims to enable all participants to understand every aspect of the meeting or process, which creates the security of a common ground to start from. The acronym stands for Intention, Desired Outcome, Agenda, Rules, Roles and Responsibilities and Time.
A short activity to run early in a program, focused on sharing fears, anxieties and uncertainties related to the program theme. The purpose is to create openness within a group. The stinky fish is a metaphor for "that thing that you carry around but don’t like to talk about; but the longer you hide it, the stinkier it gets." By putting stinky fish (fears and anxieties) on the table, participants begin relate to each other, become more comfortable sharing, and identify a clear area for development and learning.
A team-building activity in which a group is challenged to physically support one another in an endeavor to move from one end of a space to another. It requires working together creatively and strategically in order to solve a practical, physical problem. It tends to emphasize group communication, cooperation, leadership and membership, patience and problem-solving.
This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.
This exercise is useful for bringing groups together, to create interpersonal bonds, and to build trust. Participants stand opposite each other and have 30 seconds to give appreciative feedback to the other person. The group rotates until everyone has given feedback to everyone else. It is often used as part of wrap-up activities, to create an energized feeling to leave with.