move the room with energizers
Tools to inject energy into the process, get people moving, and have fun.
The Portrait Gallery is an energetic and fun icebreaker game that gets participants interacting by having the group collaboratively draw portraits of each member. The activity builds a sense of group because it results with each participant having a portrait drawn of him/herself by the other members of the group together. It also has a very colourful visual outcome: the set of portraits which can be posted in the space.
Split the group into two equal halves, called group A and group B. Group A forms an inner circle facing outward; group B forms an outer circle facing inward. Each person in group A should be facing one person in group B.
Members of Group A, the inner circle, are the subjects of the portraits. Group B are the artists. Explain that group B will be the portrait artists for group A. Every member of group B should have paper and marker in hand and begin by writing the name of their subject at the top of the paper.
There should be many different colors of markers and they should be as thick as possible.
When the activity begins, the artists in group B begin drawing the subjects in Group A. They do so in 10-15 second intervals. After each interval, the leader calls “Rotate!” and the artists rotate one step to the left while handing their paper to the person to their right. Thus, each artist is standing in front of a new subject with that subject’s portrait in his/her hands. When they rotate, the artists must keep their markers.
Rotate at 10-15 second intervals until the artists in Group B have rotated all the way around. By this point, each portrait should quite developed (and quite messy). When the artists arrive back at their original subject, the rotation ends and they may hand back the portrait to that person.
Switch the groups and repeat. The artists become the subjects and visa versa.
With an uneven number of participants a facilitator must step in as an “extra”.
The purpose of this simple exercise is to demonstrate three key principles useful for creativity and idea generation: quantity is a condition for quality; building on the ideas of others; the ideas we come up with are usually all the same. The format is simple, with small groups standing and drawing apples. At the end of the exercise the whole group reflects and draws out learnings and reflections.
IDOARRT is a simple tool to support you to lead an effective meeting or group process by setting out clear purpose, structure and goals at the very beginning. It aims to enable all participants to understand every aspect of the meeting or process, which creates the security of a common ground to start from. The acronym stands for Intention, Desired Outcome, Agenda, Rules, Roles and Responsibilities and Time.
A short activity to run early in a program, focused on sharing fears, anxieties and uncertainties related to the program theme. The purpose is to create openness within a group. The stinky fish is a metaphor for "that thing that you carry around but don’t like to talk about; but the longer you hide it, the stinkier it gets." By putting stinky fish (fears and anxieties) on the table, participants begin relate to each other, become more comfortable sharing, and identify a clear area for development and learning.
A team-building activity in which a group is challenged to physically support one another in an endeavor to move from one end of a space to another. It requires working together creatively and strategically in order to solve a practical, physical problem. It tends to emphasize group communication, cooperation, leadership and membership, patience and problem-solving.
This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.
This exercise is useful for bringing groups together, to create interpersonal bonds, and to build trust. Participants stand opposite each other and have 30 seconds to give appreciative feedback to the other person. The group rotates until everyone has given feedback to everyone else. It is often used as part of wrap-up activities, to create an energized feeling to leave with.