move the room with energizers
Tools to inject energy into the process, get people moving, and have fun.
This fast and physical group gets participants moving and working together in a way that generates energy and promotes collaboration. One at a time, members of the group become parts of the “machine”, each one making a distinct physical motion and a sound, until the whole group is working together in motion, as one human machine.
Stand in a large circle. Explain to the group that their task is to build a human machine. Each individual will become one moving-part of the machine.
One person enters the circle and begins making a repeating sound and a physical movement (eg. a “whoop whoop whoop” sound while flapping one arm.) After a 5 seconds, another person enters the circle and connects to the first person, also making a sound and a movement.
Continue building the machine until everyone is connected, everyone making their movements and sounds throughout. If the group is smaller than 20, you can also deconstruct the machine one person at a time.
The purpose of this simple exercise is to demonstrate three key principles useful for creativity and idea generation: quantity is a condition for quality; building on the ideas of others; the ideas we come up with are usually all the same. The format is simple, with small groups standing and drawing apples. At the end of the exercise the whole group reflects and draws out learnings and reflections.
IDOARRT is a simple tool to support you to lead an effective meeting or group process by setting out clear purpose, structure and goals at the very beginning. It aims to enable all participants to understand every aspect of the meeting or process, which creates the security of a common ground to start from. The acronym stands for Intention, Desired Outcome, Agenda, Rules, Roles and Responsibilities and Time.
A short activity to run early in a program, focused on sharing fears, anxieties and uncertainties related to the program theme. The purpose is to create openness within a group. The stinky fish is a metaphor for "that thing that you carry around but don’t like to talk about; but the longer you hide it, the stinkier it gets." By putting stinky fish (fears and anxieties) on the table, participants begin relate to each other, become more comfortable sharing, and identify a clear area for development and learning.
A team-building activity in which a group is challenged to physically support one another in an endeavor to move from one end of a space to another. It requires working together creatively and strategically in order to solve a practical, physical problem. It tends to emphasize group communication, cooperation, leadership and membership, patience and problem-solving.
This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.
This exercise is useful for bringing groups together, to create interpersonal bonds, and to build trust. Participants stand opposite each other and have 30 seconds to give appreciative feedback to the other person. The group rotates until everyone has given feedback to everyone else. It is often used as part of wrap-up activities, to create an energized feeling to leave with.