move the room with energizers
Tools to inject energy into the process, get people moving, and have fun.
A workshop to review team priorities and made choices about what to focus on individually and collectively. The workshop challenges members to reflect on where they can have the most impact and influence. Use this workshop to refine priorities and empower ownership among team members.
Draw up Covey's circles on a whiteboard or flipchart. Make sure that everyone in the group understands the basic theory and how you're going to use it in this workshop.
Give everyone post-its and a marker and ask them to write down:
Things can be defined broadly here – members can include whatever feels relevant. One thing per post-it note. And as many as they can think of in 5-10 minutes.
Now ask the group to place the post-its onto the circles, one-by-one, deciding whether each thing is in the circle of influence or the circle of concern.
The rest of the group can pitch in with opinions and support at this point. It should be a collaborative effort.
Cluster any that are the same or similar. Remove duplicates.
Now initiate a discussion. Invite the group to reflect on an discuss the following questions:
Capture any actions that come out of this discussion in a separate spot on the wall. Each action should be clearly defined with a deadline and a person responsible.
The purpose of this simple exercise is to demonstrate three key principles useful for creativity and idea generation: quantity is a condition for quality; building on the ideas of others; the ideas we come up with are usually all the same. The format is simple, with small groups standing and drawing apples. At the end of the exercise the whole group reflects and draws out learnings and reflections.
IDOARRT is a simple tool to support you to lead an effective meeting or group process by setting out clear purpose, structure and goals at the very beginning. It aims to enable all participants to understand every aspect of the meeting or process, which creates the security of a common ground to start from. The acronym stands for Intention, Desired Outcome, Agenda, Rules, Roles and Responsibilities and Time.
A short activity to run early in a program, focused on sharing fears, anxieties and uncertainties related to the program theme. The purpose is to create openness within a group. The stinky fish is a metaphor for "that thing that you carry around but don’t like to talk about; but the longer you hide it, the stinkier it gets." By putting stinky fish (fears and anxieties) on the table, participants begin relate to each other, become more comfortable sharing, and identify a clear area for development and learning.
A team-building activity in which a group is challenged to physically support one another in an endeavor to move from one end of a space to another. It requires working together creatively and strategically in order to solve a practical, physical problem. It tends to emphasize group communication, cooperation, leadership and membership, patience and problem-solving.
This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.
This exercise is useful for bringing groups together, to create interpersonal bonds, and to build trust. Participants stand opposite each other and have 30 seconds to give appreciative feedback to the other person. The group rotates until everyone has given feedback to everyone else. It is often used as part of wrap-up activities, to create an energized feeling to leave with.